Workshop 02

Playing to win: games and simulations in international higher education

  • Tuesday 24 Sept
  • Room 103A, Level 1, Messukeskus Expo and Convention Centre
  • Level: beginner
  • €299 (€399 for non-members)
  • Related Expert Communities Business Education Language and Culture

This workshop will provide an introduction to the creation and implementation of games, gamification and simulations in international higher education, using examples from business education to illustrate their application. Games and simulations provide an accessible method of learning about complex phenomena in an engaging way. They can provide both students and teachers with satisfying, valuable experiences. But identifying the best approaches to creating, selecting and/or implementing these tools can be challenging. The workshop will help participants to navigate these challenges. The first part will simulate the process of co-creating a game for a specific context. The second part will demonstrate the use of simulations.

Learning outcomes

• Learn about the concepts, principles and theories associated with simulations, games and gamification
• Understand the process involved in the co-creation of games or gamified experiences, with and for various stakeholders
• Find out about the decision-making processes involved in implementing a simulation
• Get experience using the BISSIM business simulation


  • Learning, teaching & curriculum
  • Student experience


  • Daniel Andrews, 
    Aston University, United Kingdom


  • Angela Lorenz, 
    Warwick University, United Kingdom
  • Matthew Davies, 
    Aston University, United Kingdom